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Question by
Good-old-Grim · Oct 06, 2015 at 03:04 PM ·
assetbundledependencies
How do I include a shared asset in each bundle that uses it? (avoiding dependencies)
By default Unity detects that an asset is used in multiple bundles and makes one bundle dependent on another. However, in my case the bundles will never be loaded at the same time. Is there a way to force it to include all referenced assets in each bundle?
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