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Question by
Abdulov · Nov 07, 2016 at 10:40 PM ·
2d gamecar gamecar physics2d physicsmotor
2D Car problem with motor
I am making hill climb-like car game. But I have problem with motor speed. To move car I change motor in WheelJoint2D component, but when car come from the mountain, it has the same velocity, because motor rotates wheels without physics.
How to rotate wheels with physics?
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