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Dynamic Path Generation for 2D
I have recently seen Drive in the Street game.
While playing this game I have one question in mind that is related to path generation.
On each game play new path is created. Since working with long time in Unity I can't able to figure out. How to achieve this type of path creation?
I need some suggestion in this only for knowledge purpose. You know any plugin that work here then please provide that also.
Check out this two part series:
How To Create A Game Like Tiny Wings with Cocos2D 2.X Part 1
How To Create A Game Like Tiny Wings with Cocos2D 2.X Part 2
Even though it is for Cocos2D-x it will get you started on the concept that can be applied for random path generation required.
But there are also a lot of things that needs to be tweaked to use that method to generate a path similar to Drive in the Street.
Thanks for you reply but as per my consideration those posts don't work here because this engine is different than cocos2d-x.
An engine is an engine. The principles are the same, regardless of what engine you use.
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