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               Question by 
               Eco-Editor · Aug 01, 2019 at 01:46 PM · 
                mobilelightshadowpoint lighttranslucent  
              
 
              Why translucency is not working on mobile?
Hello all,
The cube in my scene cast a shadow based on translucency. In the editor it looks like this, thus is correct:

You can see nice borders of the cube on the mesh.
On mobile it shows like this, this is not correct:

the light only shows on the mesh without the clear borders and without translucency.
I made sure all point lights are marked as "important", what else should I do?
[EDIT]: the shaders I use o the cube: standard, Standard Double Sided - the double sided enables the translucency effect
Thank you
 
                 
                cube-correct.png 
                (66.6 kB) 
               
 
                
                 
                cube-on-mobile.jpg 
                (42.3 kB) 
               
 
              
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