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Question by palash_bhowmick1 · Jul 25, 2014 at 08:12 PM · wwwgooglehttps

How to write a HTTPS Post Request

Hi, I'm new to this community. I want to connect my game with Google through Oauth Authorization. To get access token, they say to send a HTTPS post request. I dont know how to do that in unity. Below is the request which needs to be send.

 POST /o/oauth2/token HTTP/1.1
 Host: accounts.google.com
 Content-Type: application/x-www-form-urlencoded
 
 client_id=812741506391-h38jh0j4fv0ce1krdkiq0hfvt6n5amrf.apps.googleusercontent.com&
 client_secret={clientSecret}&
 code=4/L9fTtLrhY96442SEuf1Rl3KLFg3y&
 grant_type=http://oauth.net/grant_type/device/1.0


Any code is well appreciated.`enter code here`

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Answer by Landern · Jul 25, 2014 at 08:42 PM

use wwwform to construct your key value pairs, key(client_id) being the left of the equal, the right side being the value(812741506391......).

instantiate a WWW object, give it the https url, yield and wait for results.

WWWForm Doc

WWW Doc

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avatar image palash_bhowmick1 · Jul 26, 2014 at 05:26 PM 0
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Thanks for reply @Landern, but What about the "Content-Type: application/x-www-form-urlencoded"?

Where to add that? In the Form, or in the url?

avatar image Landern · Jul 26, 2014 at 07:01 PM 0
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Why you hate my face? :)

There is a constructor of the WWW class that takes a hash table that will build out the headers(including content-type and all that jazz).

 HashTable headers = New HashTable();
 
 headers.Add("Content-Type", "application/x-www-form-urlencoded");
 //... $$anonymous$$ore headers and junk

Though you may not need to do this, i'm not sure what Unity does automagically.

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