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Question by kacyesp · Jul 25, 2014 at 05:42 AM · sprite sheet

Is there a simple way to replace a single sprite in a sprite sheet?

Say you have a sprite sheet with say 20 sprites, and you've already incorporated them into your game. And a few months later, all you want to do is upgrade the graphics a little on a single sprite within the sheet.
My concern is that I'd have to delete the entire sprite sheet, import a new updated sheet, and redo everything for every sprite in the sheet.

Is there a simple solution to this problem?

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Answer by Loius · Jul 25, 2014 at 05:06 PM

What's preventing you from updating the image? Don't delete the image, just overwrite it.

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avatar image kacyesp · Jul 25, 2014 at 06:56 PM 0
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I think this is pretty much the question I'm asking. I don't know how to simply "update" the image in unity while keeping all the other sprites in the sheet that have been incorporated into the game unaffected.

avatar image kacyesp · Jul 25, 2014 at 07:19 PM 0
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Oh I see what you mean by just overwriting it. You were assu$$anonymous$$g I was using a texture/sprite packer and importer which handles this for you when you publish and updated sheet. Thanks.

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Answer by herman111 · Jul 25, 2014 at 01:43 PM

you just select the sprites you want and add the other to the animation window

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avatar image kacyesp · Jul 25, 2014 at 01:52 PM 0
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What if the sheet isn't used for an animation? For example, what if it's a sprite sheet for the environment and most or all of the sprites in the sheet have been incorporated as some sort of rigidbody ? One example could be like furniture for the inside of a house.

avatar image herman111 · Jul 25, 2014 at 04:18 PM 0
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you can select and use any sprite...just replace the one with another one in the sprite renderer

avatar image herman111 · Jul 25, 2014 at 04:28 PM 0
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var newSprite : Sprite;

function Start () {

GetComponent(SpriteRenderer).sprite = newSprite;

}

avatar image kacyesp · Jul 25, 2014 at 06:52 PM 1
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I don't think the sprite renderer allows you to update a sprite sheet, does it?

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