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Question by Tony_T · Jul 24, 2014 at 07:20 PM · objectempty

Instantiate Onto An Empty Game Object Rotated

Hello, I'm trying for some time now to find a solution but i can't. I have a script that allows you to spawn a game object randomly onto an empty game object. It spawns the object i want fine on the position of the empty object but the rotation is 0 0 0. How can i spawn it but use the empty game object's rotation x y and z ?

Here is my script:

 #pragma strict
 
 var source : GameObject;
 var spawnPoints : GameObject[];
      
 function Start ()
 {
 var pos : Vector3 = spawnPoints[Random.Range(0, spawnPoints.Length)].transform.position;
 var instance = Instantiate(source, pos ,transform.rotation);
 }
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Answer by duck · Jul 24, 2014 at 07:42 PM

This, I think, is what you're looking for:

 #pragma strict
  
 var source : GameObject;
 var spawnPoints : GameObject[];
  
 function Start ()
 {
     var spawnPoint = spawnPoints[Random.Range(0, spawnPoints.Length)].transform;
     var instance = Instantiate(source, spawnPoint.position ,spawnPoint.rotation);
 }
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avatar image Tony_T · Jul 24, 2014 at 07:57 PM 0
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Thank you, this works fine !

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Answer by z3nth10n · Jul 24, 2014 at 07:27 PM

Maybe you can instantiate it first and later edit the position:

 var go : GameObject = new GameObject(); 

This is the right way yo crate a new gameobject (a null one), using Instantiate won't work because, this is null, and Instantiate doesn't allow this kind of parameters

 go.transform.rotation = Quaternion.Euler(30, 0, 0); 

This will rotate the gameobject 30 degrees in the x-axis

So, you would use better this code:

 #pragma strict
  
 var source : GameObject;
 var spawnPoints : GameObject[];
  
 function Start ()
 {
 var go : GameObject = new GameObject(); 
 var pos : Vector3 = spawnPoints[Random.Range(0, spawnPoints.Length)].transform.position;
 go.transform.position = pos;
 go.transform.rotation = Quaternion.Euler(30, 0, 0);
 } 

Bye. ^^

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avatar image Tony_T · Jul 24, 2014 at 07:58 PM 0
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Sorry, no. This does not work at all. It wont even spawn the game object at all.

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