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Is GameObject.FindWithTag Bad for Mobile Platforming?
The title says it all. Is GameObject.FindWithTag bad for Mobile gaming? I am making my first mobile game. I am making a tower defense game that will be universal on Android and IOS, Phones and Tablets.
Also does anyone have any extra tips?
Answer by Yinja · Aug 13, 2014 at 03:08 AM
Using GameObject.FindWithTag() isn't going to break your game on mobile platforms. GameObject.Find() performs even worse. Also depending how many gameobjects are in your scene will determine how costly a search can be. Tip: Cache the results, so you don't have to search for it again.
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