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Question by androids · Mar 16, 2015 at 12:44 AM · animationmecanimevent

Animation Event for Mecanim

I figured out that I can use animation events for my mecanim character.

Well the problem is that I've made an event, but I don't have any idea how to use it in JavaScript.

I made at time 0.17 a function called "TakeOver"

And a float set up to "1"

And in my JavaScript, I used this

 var Weapon : GameObject;
 var Spine : GameObject;
 var Hand : GameObject;
 
 function TakeOver ()
 {
    if (TakeOver == 1)
    {
       Weapon.transform.parent = Hand.transform;
    }
    else
    {
       Weapon.transform.parent = Spine.transform;
    }
 }

But this is not working. Someone who can help me out with this problem? (I'm nearly driving crazy)

Thanks in advance!

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avatar image raulrsd · Mar 16, 2015 at 12:55 AM 0
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Your function needs to have a float as a parameter in order to receive it from the event. Then the if should check if that parameter is equals to 1.

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Answer by raulrsd · Mar 16, 2015 at 12:59 AM

Try this code:

 function TakeOver (myFloat : float) {
    if (myFloat == 1.0)
     {
        Weapon.transform.parent = Hand.transform;
     }
     else
     {
        Weapon.transform.parent = Spine.transform;
     }
 }
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avatar image androids · Mar 16, 2015 at 01:29 AM 0
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You're GREAT!! Thank you!!!! IT WOR$$anonymous$$S PERFECT

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