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Terrain in distance is blue and foggy
Our terrain (which is roughly 5 sq km) in the distance starts out blue and foggy. Here is a picture of the terrain:
We would like to know how to eliminate it, or even tone it down so that it doesn't look so overpowering.
You might want to check the render settings. What are your fog settings?
None of the fog settings are on. It is just a weird distance rendering thing.
It doesn't just happen by itself though. The only way I ever see fog like that is if I have fog turned on in the render settings. If you didn't manually check "fog" there, then I would assume a script is doing it.
Answer by sonduart · Jul 24, 2013 at 08:58 PM
You probably have fog checked under the render settings. There are some settings there you can adjust if you decide you want to keep the fog, or you can just turn it off altogether.
Yea, all fog settings are off. We checked it to make sure that it wasnt it.
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