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Question by smirlianos · Oct 05, 2013 at 06:34 PM · gameobjectarraypositionrandom.rangeintantiate

Instantiate randomly from array

Hello,

I try to make a game where an object appears one 1 of the 9 available places. But it sems that it doesn't work. Any help?

This is my code:

 #pragma strict
 var amplifier : float;
 var Pos : GameObject[];
 var popupObject : GameObject;
 
 function Start () {
 
 }
 
 function Update () {
     var instPos = Random.Range(0,(Pos.length - 1));
     Instantiate(popupObject, instPos, transform.rotation);
 }
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Answer by YoungDeveloper · Oct 05, 2013 at 06:35 PM

You know what you forgot :)

 Instantiate(popupObject, Pos[instPos], transform.rotation);
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avatar image smirlianos · Oct 05, 2013 at 06:37 PM 0
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It gives me this error:

Assets/PopUp.js(12,20): BCE0023: No appropriate version of 'UnityEngine.Object.Instantiate' for the argument list '(UnityEngine.GameObject, UnityEngine.GameObject, UnityEngine.Quaternion)' was found.

avatar image YoungDeveloper · Oct 05, 2013 at 06:38 PM 1
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oh right !

Instantiate(popupObject, Pos[instPos].transform.position, transform.rotation);

avatar image smirlianos · Oct 05, 2013 at 06:42 PM 0
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Yes, still not working!

avatar image tw1st3d · Oct 05, 2013 at 06:44 PM 0
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Then post the new error, because that won't give you the same error as before.

avatar image smirlianos · Oct 05, 2013 at 06:44 PM 0
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Now it's working, thanks!!

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