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Stripey shading on GameObjects
These are Unity Cubes. I don't know how this happened. If you need my lighting settings, please ask. Any solution to make these cubes look normal?
 
                 
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              When i set these objects to Static, the shading problem is fixed, but i need dynamic objects and they still have the problem.
 
                    
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              Answer by Namey5 · Apr 22, 2020 at 11:16 AM
This is called shadow acne, and can be helped by increasing the bias parameters on your light; 
 https://docs.unity3d.com/Manual/ShadowPerformance.html 
 Be careful, however, as bias introduces other artefacts - such as floating shadows and odd shadow outlines. 
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