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Sprites change color in sprite editor
When I import a sprite png file to unity and open it up in the sprite editor, some pixels change colors from the original png. It seems as if the pixels are averaging out its surrounding pixels, but I can't find a solution.
Well I found the solution to the problem, turns out the format type selected was compressed which made the brown pixels. Selecting true color ins$$anonymous$$d fixed it.
Answer by talyh · Apr 11, 2017 at 02:29 PM
I was having the same issue. For me, changing the rendering settings under the sprites properties did it. I had to change it to 8192 max size and high quality compression.
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