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Question by nasby321 · Oct 09, 2013 at 09:21 PM · errorsemicolon

Script says I need semicolons. I already have them.

I have my semi colons in the right spots I believe. Can some one tell me what I did wrong?

this is what the error says for the var's horMin to verMax: " Assets/scriptPlayer.js(6,19): UCE0001: ';' expected. Insert a semicolon at the end."

 //Player Script
 
 var lives : int = 3;                       //amount of lives for player
 var playerSpeedVertical : float = 10.0;   //speed to move up and down
 var playerSpeedHorizontal : float = 10.0; // speed to move left and right
 var horMin : float -6.0;                       //as far as you can go left
 var horMax : float 6.0;                  //as far as you can go right
 var verMin : float -4.0;                  //as far as you can go down
 var verMax : float 4.0;                  //as far as you can go up
 var projectile : Transform;             // loading projectile
 var socketProjectile : Transform;
 var numberOfShields : int = 4;         //number of shields avaliable to player
 var shieldMesh : Transform;         // loads shield mesh around player
 var shieldKeyInput :KeyCode;         //button to activate shields
 
 private var shieldOn : boolean = false;
 
 function Update()
 {
 var transV : float = Input.GetAxis("Vertical") * playerSpeedVertical * Time.deltaTime; //move player on y axis
 var transH : float = Input.GetAxis("Horizontal") * playerSpeedHorizontal * Time.deltaTime; // move player on x axis
 
 transform.Translate (transH, transV, 0);
 
 transform.position.x = Mathf.Clamp(transform.position.x, horMin, horMax);
 transform.position.y = Mathf.Clamp(transform.position.y, verMin, verMax);
 
 if(Input.GetKeyDown("space"))
 {
  Instantiate (projectile, socketProjectile.position, socketProjectile.rotation);
  audio.Play();
 }
 
 if(Input.GetKeyDown(shieldKeyInput))
 {
  if(!shieldOn)
  {
   var clone = Instantiate (shieldMesh, transform.position, transform.rotation);
   clone.transform.parent = gameObject.transform;
   shieldOn = true;
     }
   }
 
 }
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Answer by meat5000 · Oct 09, 2013 at 09:21 PM

You missed your = signs

See the difference between your two lines?

 var playerSpeedHorizontal : float = 10.0; // speed to move left and right
 var horMin : float -6.0; 
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avatar image nasby321 · Oct 09, 2013 at 10:55 PM 0
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whoops....Thanks a bunch! sometimes I forget those....

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