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Question by
GambinoInd · Jul 15, 2014 at 09:08 PM ·
animationmultiplefiles
Animation @ Naming System not working
So unity supports importing animations using multiple files. One example would be, having a model file named human.fbx, and a copy of that model file, except with animation, named human@dance.fbx. This would normally import only the animation data from the dance file, and apply it to human.fbx.
For some reason, this isn't working in my project. I tried this in a different project with the same model files, and it works, but not in my current project. How can I fix this? Thank you.
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Best Answer
Answer by GambinoInd · Jul 16, 2014 at 08:17 PM
Nevermind it's working, it just doesn't look like it's working...