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Question by CatvsShark · May 06, 2014 at 06:30 PM · errormessage

How Do I Fix Unexpected Char 0x201C? (Code Below)

 #pragma strict
 
     function Start () {
     
     }
     
     function Update () {
         var AT = gameObject.GetComponent(AnimateTexture); //Store AnimateTexture Script
         if(Input.GetKey(“a”)){ //Player moves left
             AT.rowNumber = 1; //Change to running animation
         } else if(Input.GetKey(“d”)){ //Player moves right
             AT.rowNumber = 1; //Change to running animation
         } else { //Player is not moving
             AT.rowNumber = 0; //Change to idle animation.
         }
     }
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avatar image robertbu · May 06, 2014 at 06:36 PM 0
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In addition to the problem on mentioned by @Landern, you have hidden characters on lines 2, 4 and 6. It looks this script when through some sort of word processing-type app. Retype the offending lines.

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Answer by Landern · May 06, 2014 at 06:33 PM

You are using character 201c(unicode) which is a left quotation mark: Left Quotation Mark Unicode Lookup

Use a normal double quote "a", "d", etc

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