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Question by RedOneDigitals · Jul 15, 2014 at 07:09 PM · charactercharactercontrollerjumpfast

Character jump too fast

Hi! i have my character jumps too fast, it goes up too fast. here is c# code of the jump:

             if(!controller.isGrounded)
                 moveDirection.y = -(gravity * Time.deltaTime);
             if(Input.GetButton ("Jump") && controller.isGrounded) {
                 moveDirection.y = jumpHeight;
             }
             controller.Move(moveDirection);

can you guys please provide an edit in the code to make the jump looks slower and normal?

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Answer by Kiwasi · Jul 15, 2014 at 07:10 PM

For a slower jump simply scale move direction.

 moveDirection = moveDirection *0.8f
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avatar image RedOneDigitals · Jul 15, 2014 at 11:41 PM 0
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scaling does not change anything! it still looks like the character get teleported from ground to jump height.

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