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real time model modification.
Hi.
I have got a straight road part and I want to manipulate it from code to turn left or right by a specific degree. Fist time I thought rigging the road part and manipulating the bones in code will solve the problem but I couldn't do that. Does anybody knows which is the best way to do that?
thanks
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Answer by HarshadK · Jul 15, 2014 at 10:30 AM
Read all the sub-articles under Generating Mesh Geometry Procedurally carefully from this Unity Manual. This is what you need.
Mesh is the scripting API for the same.