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Question by Dian Strada · Jul 14, 2014 at 10:06 AM · c#randomspawning

Spawning objects at 3 spawn points randomly one at a time.

Hello. I'm new here and I have this simple practice code. I would like to spawn objects on three different locations of my boxes. One ball will spawn then after around 1 second, another one will spawn in another location. It would be random on the 3 spawn boxes.

here is a piece of my spawner code:

 public Rigidbody box;
 public bool readynow = true;
 float delay = 0.8f;
 
 IEnumerator makeBox()
 {
     readynow = false;
     Instantiate(box, transform.position, transform.rotation);        
     yield return new WaitForSeconds(delay);        
     readynow = true;  
 }

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Answer by sethuraj · Jul 14, 2014 at 10:55 AM

You need to generate a random value out of three to determine the random position among three.I think this will help(The code is not tested)

 //The rigidbody object 
 public Rigidbody box;
         
 //Declare the three different locations
 public Pos_A;
 public Pos_B;
 public Pos_C;
         
 private InstantiatePos;
         
 int ID=0;
         
 void Start()
 {
    InvokeRepeating("InstantiateObject", 1, 1);
 }
         
 void InstantiateObject()
 {
    //Will get a random number between 0-2
    ID=Random.Range(0,3);
         
    swtich(ID)
    {
       case 0:
       InstantiatePos=Pos_A;
       break;
         
       case 1:
       InstantiatePos=Pos_B;
       break;
         
       default:
       InstantiatePos=Pos_C;
       break;
     }
         
     Instantiate(box, InstantiatePos, transform.rotation);
 }
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