Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Hybris · May 05, 2012 at 12:57 PM · raycastshootingaimingcrosshair

Aiming to the crosshair

Hello,

I'm currently busy on a sort of FPS game, I've got a crosshair in the middle of the screen but I need help with the positioning of the crosshair. I want to shoot to the crosshair, I'm using a raycast to shoot. I could use tips and "tutorial" like answers. I set up a little mini script showing whats the main thing my gun is doing:

 var direction = transform.TransformDirection(Vector3.forward);
 var hit : RaycastHit;

 if(Physics.Raycast(spawn.position, direction, hit, range)){

    }

That's about it what I'm using the rest is just defining what the raycast hit.

Thanks in advance!

-Hybris

Comment
Add comment · Show 2
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Lo0NuhtiK · May 05, 2012 at 01:09 PM 0
Share

Should be able to find something already posted in here on this. I've seen the same question asked before at least once.

avatar image Hybris · May 05, 2012 at 01:10 PM 0
Share

I searched but I couldnt find the 1 i was looking for

1 Reply

· Add your reply
  • Sort: 
avatar image
1
Best Answer

Answer by rutter · May 05, 2012 at 06:45 PM

You'll probably want to use Camera.ScreenPointToRay(), passing in some useful data like the center of the screen, mouse cursor position, or so on.

You can see an example here: http://answers.unity3d.com/questions/23683/air-strike-shoot-aiming-at-cross-hairs-in-middle-o.html

Here's the script reference page: http://unity3d.com/support/documentation/ScriptReference/Camera.ScreenPointToRay

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

6 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Random Raycast inside crosshairs 1 Answer

Air Strike shoot aiming at cross hairs in middle of the screen 2 Answers

How to make a crosshair move with the player 1 Answer

Why are my guns shooting lower when my character moves forward? 1 Answer

Crosshair and Ray 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges