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Question by webbut · Jun 25, 2014 at 06:40 AM · prefabprefabscustom editorcustom inspector

How can I create and override Prefabs from a script?

Can editor scripts create and override prefabs? I have a custom editor script and I would like to add a button to it to create a prefab and place it in the Resource folder and I was n't sure if this was even possible.

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avatar image rutter · Jun 25, 2014 at 06:40 AM 0
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Sounds like you want the PrefabUtility class.

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