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Question by Benjaben · Apr 19, 2011 at 07:48 PM · typecasting

GameObject.Find() type casting question

I have the following situation that I'm trying to figure out.

Tile NorthTile = GameObject.Find("Tile_A2");

If I do this, it gives me a compiling error that I cannot cast a GameObject into a Tile. So I tried this

Tile NorthTile = (Tile)GameObject.Find("Tile_A2");

I still get the same exact error when I do this. Is there a different way to do type casting to get the results I need?

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Answer by Mortennobel · Apr 19, 2011 at 07:51 PM

It's because GameObject.Find returns a game object.

What you are looking for is the Tile component on the returned GameObject-object

The code should be something like (in JavaScript)

var NorthTile = GameObject.Find("Tile_A2").GetComponent.<Tile>();

Or C#:

Tile NorthTile = GameObject.Find("Tile_A2").GetComponent<Tile>();
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avatar image Jessy · Apr 19, 2011 at 08:03 PM 0
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JS is var NorthTile = GameObject.Find("Tile_A2").GetComponent.();

avatar image Mortennobel · Apr 19, 2011 at 08:05 PM 0
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Ah yes. UnityScript is not my preferred language :-) I'll fix the answer :-) Thanks!

avatar image hal69 · Nov 11, 2013 at 06:22 PM 0
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Thanks, works perfectly !

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