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Question by xstahef · Jul 25, 2013 at 04:40 PM · windowsarraylistwindows 8hashtablemetro

[Winrt] Hashtable & Arraylist compilation error

Hello,

I'm using Unity 4.2 in order to compile for Windows 8 platform. When I play th game in the editor, I have no problem, but when I launch the compilation, the compiler throw exception on all code where ArrayList or HashTable is present.

the error is cs0246 : The type or namespace name 'ArrayList' could not be found (are you missing a using directive or an assembly reference?)

Scripts like CombineChildren use these kind of keyword. Is it a way to replace ?

Compilation has no error for win32 or webplayer. It's just for Windows 8...

Thanks for your help

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avatar image Quantum2 · Jul 25, 2013 at 04:49 PM 1
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What is your API compability setting on the player build settings ?

avatar image xstahef · Jul 25, 2013 at 05:03 PM 0
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I've change 'Compilation Overrides' to none in Settings and it compiles now. Thanks for your help :)

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Answer by xstahef · Jul 25, 2013 at 05:17 PM

I've change 'Compilation Overrides' to none in Settings and it compiles now.
Thanks Quantum2

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avatar image xstahef · Jul 26, 2013 at 02:07 PM 0
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To prevent $$anonymous$$S validation problem, the better way is to rewrite code and not use Compilation Overrides.

avatar image sathya · Sep 13, 2013 at 12:39 PM 0
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How to do the same for Win Phone 8.

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