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Question by
TheShadyColombian · Jan 25, 2015 at 11:55 PM ·
c#vector3vector3.distance
GameObject's transform in Vector3
I'm using Vector3.Distance but i want "a" to be the object that the script is attached to. how do i do this? c# please!
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Answer by cdrandin · Jan 25, 2015 at 11:59 PM
Vector3.Distance( obj.GetComponent<Script>().transform.position, Vector3.Forward);
That is one way.
Thanks, but turns out that the problem was that i was putting "b" as a gameobject. but thanks!
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