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Detect whether marker is present or not
I have a marker and a ball is displayed on it using augmented reality and vuforia on unity. This is my first project and I need help please guys.What I have to do is when the marker is not visible to the camera,as in I move it out of the camera's view the ball should also disappear but the ball stays there.I am new to c# but I know c and c++.
Thanks a lot :)
You may be able to find an answer on the vuforia developer portal. https://developer.vuforia.com/resources/sdk/unity
Answer by tusadi · Feb 04, 2017 at 06:30 AM
Make the ball a child of the imageTarget.Now ,if the target goes out of sight of camera,the ball also disappears with it.
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