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Question by Prosser95 · Jul 23, 2014 at 04:22 PM · error

Unknown Error

Every time I load up my unity game I get this Error.

Internal compiler error. See the console log for more information. output was: Unhandled Exception: System.UnauthorizedAccessException: Access to the path "C:\Users\Jamie\Desktop\Unity Projects\Jump and Shoot Man\Temp\Assembly-CSharp.dll.mdb" is denied.

at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in :0

at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean isAsync, Boolean anonymous) [0x00000] in :0

at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access) [0x00000] in :0

at Mono.CompilerServices.SymbolWriter.MonoSymbolWriter.WriteSymbolFile (Guid guid) [0x00000] in :0

at Mono.CSharp.SymbolWriter+SymbolWriterImpl.WriteSymbolFile () [0x00000] in :0

at Mono.CSharp.SymbolWriter.WriteSymbolFile () [0x00000] in :0

at Mono.CSharp.CodeGen.Save (System.String name, Boolean saveDebugInfo, Mono.CSharp.Report Report) [0x00000] in :0

at Mono.CSharp.Driver.Compile () [0x00000] in :0

at Mono.CSharp.Driver.Main (System.String[] args) [0x00000] in :0

I have no idea what is wrong and it has never done this before to me, if anybody here was any knowledge of how I can go about stopping this from happening I would be very grateful.

Thank You

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avatar image gjf · Jul 23, 2014 at 04:35 PM 1
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anti-virus on? $$anonymous$$cAfee, for one, doesn't always place nice with Unity.

try turning off real-time scanning and see if that helps.

avatar image Prosser95 · Jul 23, 2014 at 05:31 PM 0
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Thank you very much, seems to have worked :)

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