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Grass rendering problem
Hi, I have a grass rendering problem. The game is all about racing around the city by your bike. But the problem is that the grass is rendering as needed only within some particular distance around the bike so that when I move this 'circle' of normal grass around the bike moves with this bike as well. What causes this problem? You can see the problem demonstration on the screenshot below as well as camera settings.
Thank you very much, Igor.
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If I understood your problem correctly grass is getting blur with distance. It could happen when you use $$anonymous$$ip $$anonymous$$aps, check your texture import settings for grass texture and uncheck "Generate $$anonymous$$ip $$anonymous$$aps" if it is checked.
Answer by Tanshaydar · Oct 21, 2014 at 01:05 PM
You need to set your terrain detail distance to your desire. More info here: http://docs.unity3d.com/Manual/terrain-OtherSettings.html
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