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Question by
Tofudude624 · Jul 24, 2011 at 08:16 AM ·
iostouch
Touching a collider?
Hello. What would be the best way to determine when the user's touch.position comes into contact with a collider? I know that is is using a raycast, but how do I draw a ray from the touch.position? Thanks
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Best Answer
Answer by Mortennobel · Jul 24, 2011 at 09:10 AM
Use the ScreenPointToRay
It should be easy to rewrite the following script to use Touch input instead of mouse input.
http://unity3d.com/support/documentation/ScriptReference/Input-mousePosition.html
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