Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
1
Question by Ambrose998800 · Apr 27, 2016 at 04:26 PM · renderingfps

Whats up with unity? Slow FPS and high Gfx.WaitForPresent.

Last day, I updated Unity to 5.3... all the lighting changed and some anchor points (f*ck younity!) and had an average FPS of 28. The Profiler showed a lot of spikes; seems slow down the rendering.

Today (I didn't change anything), I have an average FPS count of 85 again in the most heavy scene (as normal in past). But Profiler still is spiky.

I searched for this Gfx.WaitForPresent because it seems to be the bottleneck in rendering (although, not the issue for the mysterious FPS drop out of nothing).

Should come along with vsync.

No, it doesn't! I switched off vsync, no changes...

Can someone explain, what Gfx.WaitForPresent is?

Comment
Add comment · Show 2
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Glurth · Apr 27, 2016 at 06:47 PM 1
Share

shot in the dark: Did you update the video drivers too? If not, suggest giving that a shot.

avatar image Ambrose998800 Glurth · Apr 27, 2016 at 11:31 PM 0
Share

Thanks, I'll try that!

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by Ambrose998800 · Apr 28, 2016 at 03:00 AM

Now I saw the same FPS drop after a import of a .fbx model from blender (277 faces, no animation). Even everything in the editor runs slow...

Any idea?

Edit: and script GUI is damn slow even with higher FPS or not even working (without any reason, worked perfectly before update)... what a mess this darn update -.- I cursed a lot "f*ck younity" the last hour. As soon as possible I need to change to unreal... thats not fun anymore.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

50 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

How to show FPS in the screen using latest Google VR package 0 Answers

Why CPU waits for GPU when there is not much work on GPU? 0 Answers

How to accelerate and improve the rendering on iPhone ? 0 Answers

Controlling framerate with LWRP 0 Answers

Update Renderer Bounding Volumes - Lower Game Performance 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges