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How can I make the score counter use the custom font?
I have been trying to use a custom font on a score counter and I keep getting errors when I try to call yourFont.
using UnityEngine; using System.Collections;
public class HudScript : MonoBehaviour {
 public Font yourFont;
 float playerScore = 0;
 
 void Update () 
 {
     playerScore += Time.deltaTime;
 }
 public void IncreaseScore(int amount)
 {
     playerScore += amount;
 }
 void OnDisable()
 {
     PlayerPrefs.SetInt ("Score", (int)(playerScore * 100, yourFont));
 }
 void OnGUI()
 {
     GUI.Label (new Rect (10, 10, 100, 30), "Score: " + (int)(playerScore * 100));
 }
}
               Comment
              
 
               
              "keep getting errors"... it would help us help you if you told us what those errors were rather than having to guess.... but this line makes no sense:
 PlayerPrefs.SetInt ("Score", (int)(playerScore * 100, yourFont));
What's the yourFont doing there?
Your answer
 
 
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 koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                