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Question by
UnityJosh · Jun 13, 2015 at 07:19 PM ·
meshimagepngconversion
Create PNG from dynamic mesh
How can I create an image from a set of dynamic meshes. I need them to be able to preview a save of an object consisting of several meshes. Hopefully someone can point me in the right direction, thanks
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Thanks, Could work - but ideally would need to select certain layers, is there a similar function more in-depth?
Answer by UnityJosh · Jun 13, 2015 at 11:49 PM
Found this which worked https://www.assetstore.unity3d.com/en/#!/content/20306
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