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Question by
HitarthPadaliya · Nov 19, 2020 at 01:55 PM ·
uishadermaterialblur
UI Gaussian Blur in Universal Render Pipeline
I am making menu for a game where I need gaussian blur. I am using default Unity UI and Universal Render Pipeline. I need blur using Unity's Shader Graph. I found many tutorials but they all do 2D Blur and not the Gaussian Blur.
I need blur like the one shown in the picture above. Please! If anyone knows about this, please answer.
Thanks in advance.
blur-demo.jpg
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