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Why are textures being distorted in playmode/scene whilst in preview mode they are so accurate? (ANDROID)
Hi there,
So here is a pic that clearly shows what is my problem. I'm trying to apply a texture onto a sphere where the texture is completely patterned and is symmetric just like how the preview on the bottom right shows but in the scene when I'm playing the game, it gets distorted due to .. what?
Thanks for your time!
unity.png
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