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How to apply antialiasing to UI text?
Hi!
I'm having this problem with UI text, that looks so ugly due the lack of antialiasing.
I am using an scale of 0.2 and a font size of 150 for this example, so the font size is not the problem.
Maybe it is related to the outline or so...
Is there anything I could do to have those borders antialiased?
Thanks a lot in advance,
Does the Pixel Perfect parameter in the Canvas help?
I am using it in WorldSpace mode, so I don't have such option. Nonetheless, I tried in other mode just to see what happen and it didn't make different.
Anyway I have realised that this only happens within the Unity editor, if I build the game for Android these aliasing artifacts aren't shown in my phone, so it seems like it is as is.
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