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This question was
closed Jul 30, 2014 at 09:27 PM by
Eric5h5 for the following reason:
Question is off-topic or not relevant
Question by
huynhke · Jul 30, 2014 at 08:50 PM ·
renderinganti-aliasingdeferredantialias
Why can't deferred rendering have anti-aliasing?
Question above, just very curious
Comment
Not a Unity question; you can get plenty of answers with a quick google search.