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Question by maxyboi · Jul 07, 2014 at 09:23 AM · admob

How to add AdMob into unity game?

Hello,

Does anybody know how to integrate addmobs into android unity game?

Thanks in advance, Max

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avatar image Josh Naylor ♦♦ · Jul 07, 2014 at 09:23 AM 0
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Hope this helps: http://wewritecode.com/2014/04/13/setting-admob-android-ios-unity/

avatar image maxyboi · Jul 07, 2014 at 10:10 AM 0
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Hey Josh, i've went over this too many times and i keep gettting command line 4 error... All i want it for the ads to be displayed! This is so much easier when doing websites!

avatar image bigjobs maxyboi · Feb 29, 2016 at 06:06 AM 0
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Have you try https://github.com/unity-plugins/Unity-Admob ?

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Answer by Loius · Jul 07, 2014 at 04:06 PM

http://forum.unity3d.com/threads/free-admob-plugin-simple-prefab.167731/

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avatar image maxyboi · Jul 07, 2014 at 04:12 PM 0
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Have you tried and tested that? Are you 100% its working?

avatar image maxyboi · Jul 07, 2014 at 04:12 PM 0
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Forgot to add thankyou for your comment! its been a long day!

avatar image Loius · Jul 07, 2014 at 09:30 PM 0
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I imported it, put the one prefab in my scene, filled out my App ID (in the format ca-app-pub-#/#), and it's running ads as expected. Pretty simple, very happy with it.

avatar image maxyboi · Jul 07, 2014 at 11:00 PM 0
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Okay i've gave it a shot, how did you get the ad showing in your game? I attached 'admobplugin' to my main camera but nothings come up? How did you get them to show mate?

avatar image Loius · Jul 07, 2014 at 11:20 PM 0
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I imported it, put the one prefab in my scene, filled out my App ID (in the format ca-app-pub-#/#), and it's running ads as expected. Pretty simple, very happy with it.

You do have to have your application signed up with Ad$$anonymous$$ob (that's how you get the ca-app-pub number). I didn't need the apk to be signed in test mode; I don't remember if I tried an unsigned apk with release mode. That's honestly all I did. There are some debugging options that come with it, you should take advantage of them (-Debug and -$$anonymous$$ockup scripts in the folder that belongs to the plugin).

I've attached a screenshot of my inspector in case I forgot a setting change. alt text

image1.png (32.5 kB)
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