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Question by
morymac · Feb 18, 2012 at 07:24 PM ·
multiplayernetworkserverinitialize
Use Network.InitializeServer with custom ip
Hi, I'got a question about the Network Class in Unity 3.5. For a project i want to use Hamachi to simulate a network and manage the users. Is there a way to set a custom ip to initialize the server?
Thanks, moryger
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