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              This question was 
             closed Jun 10, 2018 at 12:59 PM by 
             polan31 for the following reason: 
             
 
            Problem is not reproducible or outdated
How to destroy an object with sound?
I have three objects.
Two squares and one empty.
The Gamer script has been added to the empty object, thanks to which I can destroy the square after clicking on it.
How to destroy an object and hear the sound?
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              Answer by polan31 · Jun 10, 2018 at 12:59 PM
I put a solution on the unith forum.
If anyone needs -find my question on the forum :)
Answer by Saryk360 · Jun 01, 2018 at 03:39 PM
You set your gameobject to inactive gameObject.SetActive (false); in CheckDestroyedIndex(), which you call just before destroyAS.Play() ; and judging from destroyAS = GetComponent<AudioSource>() your AudioSource is attached to gameobject.
I still don't catch it, because the sound is when you press the first object.
 koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                