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Question by Ilias · Feb 26, 2011 at 01:05 PM · javascripttexturebuttonmenufont

how to set a texture and another font in a GUI Text

I got one problem. I have a javascript for my menu, with the buttons and a font. But the problem is. The button has a standard look.( The look like http://unity3d.com/support/documentation/Components/gui-Basics.html ) I got a texture for the buttons, it calls _tex_buttons and another font calls kartika. But i don't know how to fix it in the script. Can someone help me?

THNX

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Answer by Hei · Feb 26, 2011 at 02:31 PM

You can use GUISkin to change the texture and another font

Project/Create/GUISkin

and use this script

var mySkin : GUISkin;

/* Example level loader */

function OnGUI () { // To change the GUI Skin GUI.Skin = mySkin

// Make a background box GUI.Box (Rect (10,10,100,90), "Loader Menu");

// Make the first button. if (GUI.Button (Rect (20,40,80,20), "Level 1")) { Application.LoadLevel (1); }

// Make the second button. if (GUI.Button (Rect (20,70,80,20), "Level 2")) { Application.LoadLevel (2); } }

it can use to all script if you call GUI and change the texture and font.

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Answer by Ilias · Feb 26, 2011 at 05:45 PM

THNX it works. Thnx a lot. You was right. It works perfect.

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