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Question by stevesterrr · Jun 29, 2012 at 03:38 PM · erroruce0001

Assets/turret/TurretControll.js(20,2): UCE0001: ';' expected. Insert a semicolon at the end.BIG PROBLEM,now what do I do??

     var LookAtTarget:Transform;
 var damp = 6.0;
 var bullitPrefab:Transform;
 
 function Update () {
 shoot();
 
 
 if (LookAtTarget)
 {
   var rotate = Quaternion.LookRotation(LookAtTarget.position - transform.position);
   transform.rotation =Quaternion.Slerp(transform.rotation, rotate, Time.deltaTime * damp);
  
 }
 
 function (shoot)
 {
   var bullit = Instantiate(bullitPrefab, gameObject.Find("spawnpoint").transform.position, Quaternion.identity);
   bullit.rigidbody.AddForce(transform.forward * 2000);
 }
 }
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Answer by aldonaletto · Jun 29, 2012 at 03:49 PM

The shoot function declaration is wrong, and in the wrong place:

function (shoot)
{
  var bullit = Instantiate(bullitPrefab, gameObject.Find("spawnpoint").transform.position, Quaternion.identity);
  bullit.rigidbody.AddForce(transform.forward * 2000);
}
You should declare the function like below, and outside any other function:

function shoot()
{
  var bullit = Instantiate(bullitPrefab, gameObject.Find("spawnpoint").transform.position, Quaternion.identity);
  bullit.rigidbody.AddForce(transform.forward * 2000);
}
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Answer by Loius · Jun 29, 2012 at 03:51 PM

You need to work through some more tutorials, your syntax is all over the place and your indentation will be a huge hassle later when you're trying to fix things.

Move Shoot (as it is a function, it should, but does not have to, be capitalized) outside of Update. Functions inside functions aren't a thing.

 function Update() {
   /* code */
 }
 
 function Shoot() {
   /* code */
 }
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