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Articulated and furry tiger tail
Hi everyone!
I'm making a game about the perspective of wild amazon animals in their daily lives. You get to pick which animals you can be and then go on adventures. I want to have all the animals, but right now you can be a tiger, a monkey or a snake!
So my question is that I have a tiger and you see him from 3rd person point of view so very important for the back of the tiger to do cool stuff. I'm having trouble figuring out how I can make an articulated, dynamically animated tiger tail and have a furry appearance. I also thought maybe the player could have some small amount of control of tail to make for gameplay scenarios about balancing.
How can I program this with Unity3d?
Your answer
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