- Home /
Transparent Diffuse issues
Actually I'm rendering this chunk as a unic mesh and I have a material which uses a texture with alpha.
Here the model is rendering correctly:
The problem is this:
And here you see that it works if it isn't rendering on itself.
Anyone knows a shader that can solve this problem?
Comment
Answer by VesuvianPrime · Sep 15, 2014 at 07:32 PM
I believe this can be resolved by enabling zTest in the shader. You can get the source for Unity's builtin shaders here.