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Question by befrey · Jan 18, 2012 at 10:43 PM · textureterrainmaterialsmap3dsmax

how to map terrain in unity like an composite map in 3ds max?

Hello unity,

I have a few qeustions about materials in unity, i get it in unity that you can brush your terain up to 4 textures. can those textures also be materials with normal map etc?

in 3ds max i have an composite map i made. it works with alpha maps. telling where the textures should be like layers and masks in photoshop.

can you also do this in unity??? making an composite map??

kind regards,

Jeffrey Kortekaas

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Answer by PetrSevostianov · Feb 09, 2015 at 03:14 PM

Hi! You can try Unity utility CompositeMap: https://www.assetstore.unity3d.com/en/#!/content/28788

It works similar to CompositeMap map in 3ds Max or Layered Texture in Maya and allows to create and customize textures using masks of materials.

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