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Question by Laischen · Jul 01, 2014 at 03:25 PM · classesinstances

Class and instances of the class question.

When I write a line of code like this:

 private someclass someclass2;
 someclass2 = new someclass();
 someclass2.somemethodresident;

Or a code like this:

 private someclass someclass2;
 someclass2.somemethodresident;

I get the same functionality. So what exactly is the use of the line: someclass2 = new someclass(); ?

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avatar image RakshithAnand · Jul 01, 2014 at 03:28 PM 0
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someclass somclass2 = new someclass() will give you a new instance of that someclass. where as the other one will just have a reference to any object instance of someclass.

Also you cannot call a method of that class without creating a new object unless the method is a static method

avatar image Laischen · Jul 01, 2014 at 03:42 PM 0
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So without using a new instance you can use the variables of the class directly, and also can affect it directly, right? Whereas in instances, it's just for private use and the original can't be affected in any way. Is this correct?

avatar image Klarax · Jul 01, 2014 at 03:48 PM 0
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sounds correct.

locally instancing a class is what it is. local

access a script on a gameobject using - getcomponent()

avatar image RakshithAnand · Jul 01, 2014 at 05:59 PM 0
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@Laischen, you need to get familiar with Object Oriented Program$$anonymous$$g. Google it and learn basic OOPs concepts. then you will have a clear understanding of this.

avatar image Laischen · Jul 02, 2014 at 01:11 PM 0
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I will, mostly I blame my secondary school Java $$anonymous$$cher, and Java. C# is by far better

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Answer by TheEpigone · Jul 01, 2014 at 05:54 PM

When you first declare a private member variable, that variable will have a value of null.

 private Car myCar; // myCar == null here

At this point, you can't use this variable, because it's null! For example:

 myCar.DriveSomewhere(); // This will throw a NullReferenceException!

Using the "new" keyword runs the constructor of that class, and returns you a new instance of that class.

 myCar = new Car(); // After this line, myCar will point to a new Car

Now you can use your variable, since it is a Car:

 myCar.DriveSomewhere(); // This will now successfully run the DriveSomewhere method

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avatar image Laischen · Jul 02, 2014 at 01:13 PM 0
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The thing is, the variable I am trying to call is random , and I can't just have a script which says the value is 3, and another which thinks the value is 5. I solved this, I did this: Planets f = GetComponent();

     x = f.numberOfPlanets;

Because the numberOfPlanets was random, I couldn't just create a new instance. It didn't occur to me to use the GetComponent for a long while, shame on me :D

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