Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by jimkiller12 · Jan 25, 2012 at 05:06 AM · c#

C# Unity 3D: LookAt.cs Help please

I'm having trouble trying to get this to work.

 using UnityEngine;
 using System.Collections;
 
 public class LookAt : MonoBehaviour
 
  public Transform target;
 
 void Update()
 {
   transform.LookAt(target.transform);
 }

Getting this error when running: LookAt.cs(6,7): error CS1031: Type expected

Any help would be appreciated.

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
3
Best Answer

Answer by Lo0NuhtiK · Jan 25, 2012 at 05:09 AM

You need to enclose the rest of your code inside the MonoBehaviour class...

 public class LookAt : MonoBehaviour { //<--!!add curly-brace
  
     //whatever other code 
  
 } //<--!!add curly-brace
Comment
Add comment · Show 3 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image jimkiller12 · Jan 25, 2012 at 05:11 AM 0
Share

Thanks for the help, but i added the Braces but im still getting the same error

avatar image Lo0NuhtiK · Jan 25, 2012 at 05:15 AM 0
Share

Shouldn't. I just pasted your code in a c# script after reading your comment, added the brackets, and get no errors.

 using UnityEngine;
 using System.Collections;

 public class LookAt : $$anonymous$$onoBehaviour {

   public Transform target;

   void Update()
   {
    transform.LookAt(target.transform);
   }
 
 }

avatar image jimkiller12 · Jan 25, 2012 at 05:18 AM 1
Share

Ok, works great now, thank you.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

5 People are following this question.

avatar image avatar image avatar image avatar image avatar image

Related Questions

Distribute terrain in zones 3 Answers

C# Unity 3D Lock Rotation but allow Rotation of Parent Object 1 Answer

Pushing More GUI Clips Than Popping 0 Answers

Multiple Cars not working 1 Answer

C# Script Template - how to make custom changes? 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges