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This question was closed Jul 24, 2013 at 09:22 PM by clunk47 for the following reason:

The question is answered, right answer was accepted

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Question by Ochreous · Dec 10, 2012 at 05:43 AM · c#

C# Making Functions Available to all Scripts

Hi everyone, is there a way to make a function available to all scripts without having to inherit from a certain script?

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Answer by Eric5h5 · Dec 10, 2012 at 06:31 AM

If you're talking about MonoBehaviour, just make the function public, and use GetComponent. http://docs.unity3d.com/Documentation/ScriptReference/index.Accessing_Other_Game_Objects.html

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