- Home /
Question by
mrmeizongo · Jun 25, 2018 at 09:09 PM ·
planequad
Quad vs Planes
So I'm experiencing this weird rendering problem when I use a quad as a place holder if I can call it that. I use the dimensions of the quad to position all the gameObjects I use in my game. I understand that a quad is comprised of 2 triangles and for some reason only one of those triangles is rendered properly(I actually don't know what is going on). However I don't have the same problem when I use a plane instead but I know a quad is the way to go for what I am trying to achieve for performance reasons. Can anybody tell me what could be happening? I included a screen shot of the game when I installed in on my android to test.
Comment