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Question by
martinpinky · Jun 28, 2014 at 05:36 PM ·
animation
why does flip drop speed to -1?
Hi i'm currently coding my character controller and it works fine, How ever there is one problem when i make the character flip using this.
Vector3 theScale = transform.localScale; theScale.x *= -1;
on the animator for my walk animation walking right goes from 0 speed to 1 which is great but when i go to left and he flips giving -1 on the scale it also puts the -1 on the walk animation speed so he moves left in idle animation. also i'm not providing the whole code cause i don't need to i just want to know why scale is affecting the animation speed.
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Answer by martinpinky · Jun 28, 2014 at 06:29 PM
Never mind i fixed it i forgot to do mathf.abs with the animation sorry for wasting you're time