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Question by platium1337 · Aug 12, 2013 at 07:23 AM · walkingnotworking

Walking script not working need help

Hey im kinda new on unity and i was making this script but it dosnt work :s i can move my character thing with this?

    var walkAcceleration : float = 5;
     var cameraObject : GameObject;
     
     function Start ()
     {
         transform.rotation = Quaternion.Euler(0, cameraObject.GetComponent(MouseLookScript).currentYRotation, 0);
         rigidbody.AddRelativeForce(Input.GetAxis("Horizontal") * walkAcceleration, 0, Input.GetAxis("Vertical") * walkAcceleration);
     }


can some one help me with this??

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Answer by noooodley · Aug 12, 2013 at 07:34 AM

In Unity, the Start function is run once at the beginning of the script's creation. You need to use the function Update instead, which is called once per frame. So instead of :

 function Start() {
    //your code here
 }

you should change it to:

 function Update() {
    //your code here
 }

Hope this helps.

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avatar image platium1337 · Aug 12, 2013 at 07:42 AM 0
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Omg Thank you!!

avatar image noooodley · Aug 12, 2013 at 07:47 AM 0
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I'm glad this helped! If you are able, you should mark this answer as the correct answer :)

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