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Importing to unity a cell fractured model
I have a statue with cell fracture in blender - it works there. But when i import it to unity it doesnt work when it collides with somthing. I want that if the statue will fall on the ground it will break. Can anyone help me? Thank you!
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It does! did you added a Collider and Rigidbody to the model parts?
Thank you! I added rigidbody to the entire object and not each part
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